Nintendo Minute Li Kovacs Interview
Li Kovacs (aka Pikminlink) is arguably the most famous cosplayer in the Zelda community. Li has made tons of different costumes for Zelda and Nintendo characters, and even made the (still active) layout for The Hylia.

Li sat down with the folks at Nintendo Minute to talk about her costumes, how she got into cosplay, and some advice for aspiring costume creators. You can check out the video here, or in the full story.
DekuLink on February 28, 2014 in Community
Interview Cosplay Zelda Nintendo
Nintendo Wi-Fi Connection Discontinuing in May
Nintendo seems to be moving on from their previous generation consoles. The big N recently announced that it will be discontinuing their Nintendo Wi-Fi Connection service. Wii, Nintendo DS, Nintendo DSiWare, and WiiWare games are affected.

Starting May 20, 2014, over 60 titles will no longer be able to be played online; including Super Smash Bros. Brawl, and Phantom Hourglass. For many games (like Brawl), it's less worrying because you can still play it locally. However, things like Wii Speak will be entirely defunct.

It's always sad when online services go down. I'm reminded of when Microsoft ended online functionality for the original Xbox games, like Halo 2. I'm sure that there will be a surge in online play for all the affected games in the coming months. Personally, I will be playing quite a bit of Battle Mode in Phantom Hourglass over the next few months. It will still be possible to play locally with two DSes and one cartridge, but that requires a friend with another DS (Also, game results played locally are not saved).

For a full list of affected games, go here. RIP Nintendo WFC.
DekuLink on February 28, 2014 in Nintendo
Nintendo
Egg from Links Awakening originally planned for A Link to the Past
Ideas flow wildly during a games development. Many don't make it into the final game, or are changed drastically from their original incarnations. These kinds of scrapped ideas, as well as other interesting tidbits of information, are often revealed years and even decades after a game's release, and The Legend of Zelda games have plenty of them (which I plan to document in the future; more on that later).

In a recent Official Nintendo Magazine interview with Retro CEO Michael Kelbaugh and Nintendo SPD producer Kensuke Tanabe, the latter revealed an interesting tidbit of info from way back when regarding ALttP and LA. Everyone who has played Link's Awakening knows of the iconic egg that sits atop Mount Tamaranch. It turns out that the concept of the egg was originally planned for the previous Zelda title: A Link to the Past. Here's what Kansuke Tanabe had to say about it:
Again, exactly as Michael said, it is nearly impossible to put every idea that we come up with into our games; these ideas vary from small ones to big ones. To tell you one of my personal experiences, I worked on the overall concept, storyline and structure of The Legend of Zelda: A Link to the Past and there were some ideas that didn't make it. Out of these ideas, there was one I really wanted to see in a game and we finally decided to use it as one of the basic concepts for the setting of The Legend of Zelda: Link's Awakening a few years later (this was, in fact, that the world ends when a massive egg breaks on top of a mountain).
There's still a goldmine of fun factoids that dwell in the minds of the developers of the games we love. It seems the only prospector for these nuggets are the occasional interviews in which they participate. We can only hope more interesting facts come from the horse's mouth more often. I know I'll be on the lookout!

In other news, today is The Legend of Zelda's (and my grandma's) birthday! It's been 28 years since the original release of The Hyrule Fantasy on the Famicom Disk System, and the series is still going strong. Happy birthday Zelda!
DekuLink on February 21, 2014 in Zelda
Birthday LA ALTTP Zelda
Hey look, a bottle!!
Today, Smash Bros. director Masahiro Sakurai's daily SSB4 picture features a familiar Zelda related item: a fairy in a bottle. The fairy in the bottle will heal damage for fighters. Here's what Sakurai had to say about the picture:
Pic of the day. Hey look, a bottle!! This is a special item that can even heal fighters who have accumulated over 100% damage.
His comment, "can even heal fighters [...] over 100% damage" is a bit ambiguous. The famous heart containers, which have been in each SSB game, heal 100% damage. It seems that the bottled fairy will heal more, but we won't know exactly how much until we get our hands on the game later this year.

Be sure to check back for more Zelda related Smash 4 updates!
DekuLink on February 18, 2014 in Nintendo
Super Smash Bros. Zelda Nintendo
Hyrule Hustlers and a small update
I posted a few days ago about the third annual Hyrule Hustlers Zelda marathon, which began yesterday on Valentine's Day. Well the guys are still at it! Right now they're playing Ocarina of Time and are making their way to the Forest Temple. Later today, they'll be playing The Adventure of Link.

Be sure to drop by, and remember to donate! They're raising money for Child's Play Charity and have currently raised $1250. The more people donate, the longer they'll play, so keep them playing!

As for the small update, I've upgraded our Cutenews to Cutenews 2.0. Due to the fact that I was using UTF-8 Cutenews, I couldn't automatically upgrade and had to manually add all the news into the new installation, but it's much better (aside from a few problems posting HTML). I must say, going through all of our news over the years has been a real nostalgia trip. It made me smile, laugh, and cry all at once. It's been very encouraging. As for the new news system, you'll probably notice that news posts now have tags. Go ahead and click one to see what news posts pop up!
DekuLink on February 15, 2014 in Community
Charity Marathon Stream Zelda PTH
Nintendo Direct tomorrow

Tomorrow, Nintendo will be holding the first Nintendo Direct of the year at 2 p.m. PT/5 p.m. ET. The Nintendo Direct will focus on Wii U and 3DS games being released by the end of spring.

Tune in here!
DekuLink on February 12, 2014 in Nintendo
Nintendo Direct Nintendo
CVG Aonuma Interview
Computer and Video Games recently sat down with Zelda series producer, Eiji Aonuma. They talked about his history at Nintendo, and the games he helped make, as well as (of course) his history with the Zelda franchise.

It's a great and informative look into how Aonuma got to where he is today. Give it a read!
DekuLink on February 11, 2014 in Zelda
Eiji Aonuma Interview Zelda
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